Thursday, May 16, 2013

Monday, March 11, 2013

Creating Motion Tween in Adobe Flash CS6


Creating Motion Tween in Adobe Flash CS6

1. Open Flash> Choose ActionScript 3.0
2. Draw an object on your Stage, mine is a ball. I will use the Oval tool to draw.

3. I used two lines and make them curve using the Selection tool.


4. Select the ball and convert it to Symbol, press F8 (Modify>Convert to Symbol). Name the symbol as "ball" and choose graphic symbol.
5. Symbols can be found in the Library panel. And can be used multiple times on your document, that is what we called instance, a copy of symbol.
6. On my stage I added another layer which is a "table". I also renamed my layer to make it more descriptive.


 7. In my "ball layer", select frame 25 right click > Insert Frame (F5)

8. Right Click frame 25>Create Motion Tween. The frames will become color blue

9. You'll notice that your table is not visible in frame 25 so select the "table layer" and add a frame in Frame 25. Select frame 25 and press F5

 10. You'll make your object to change it's position. Select the ball and move it upward. See the image below. Select Frame 55 and insert Frame then add Motion Tween. Move the ball downward. Test the Movie by pressing Ctrl+Enter


11. If you want to rotate your ball, select the tween (blue area) then go to Properties Panel>Rotation>Direction>Choose either CW or CCW. Test the movie (Ctrl+Enter).